In the Loop is a minimalist physics based game in which your goal is to reach the last loop using the momentum created by the previous ones.

I hope you had fun with it :)


made for Ludum Dare 47
Ludum Dare link: vote here



Note: there is an annoying noise in the audio only in the web build that unfortunately I was unable to remove. I hope it is not so inconvenient.


Controls

R = restart level

Space = 'jump'


Tools used:

Unity

Aseprite

JFXR - jfxr.frozenfractal.com


Bug fix: I move the AddForce function from Update() to FixedUpdate() to prevent physics from being framerate dependent. (newbie mistake)

Also available on

Development log

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